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Geographica Helvetica
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  • CiteScore value: 0.74 CiteScore
    0.74
  • SNIP value: 0.585 SNIP 0.585
  • SJR value: 0.385 SJR 0.385
  • IPP value: 0.62 IPP 0.62
  • h5-index value: 10 h5-index 10
  • Scimago H <br class='hide-on-tablet hide-on-mobile'>index value: 13 Scimago H
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Volume 72, issue 2
Geogr. Helv., 72, 227-230, 2017
https://doi.org/10.5194/gh-72-227-2017
© Author(s) 2017. This work is distributed under
the Creative Commons Attribution 3.0 License.
Geogr. Helv., 72, 227-230, 2017
https://doi.org/10.5194/gh-72-227-2017
© Author(s) 2017. This work is distributed under
the Creative Commons Attribution 3.0 License.

Interface 02 Jun 2017

Interface | 02 Jun 2017

What does Pokémon Go teach us about geography?

Huiwen Gong, Robert Hassink, and Gunnar Maus Huiwen Gong et al.
  • Department of Geography, Kiel University, Germany

Abstract. Pokémon Go, a highly popular, recently launched augmented-reality-based video game, fosters players' interaction with the real world. In this commentary we elaborate on how location-based games, such as Pokémon Go, have provided insights into the perception and understanding of space, as well as into their impact on patterns of mobility. In addition to that, we compare Pokémon Go with geocaching, another location-based game, to further elaborate on what Pokémon Go fails to do in terms of the practices of geographical exploration.

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